Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Feedback on gathering
I think this is something everyone needs to keep in mind. If gathering at a base level is easy and 'non-intrusive' enough for everyone to be doing it...you loose the ability to make a niche/specializ… (View Post)2 -
What is the design intent of the sprint function?
I'm curious what the intent is behind the sprint mechanic. Is it supposed to be a long distance travel mechanic? (essentially a base mount for all players) - if this is the case, I think it should be… (View Post)1 -
Re: Dev Discussion #30 - Crafting
I can't agree with this more. Crafting (and professions in general) should not be left behind as more of an afterthought when compared to combat. From a game play fantasy standpoint: Why should playe… (View Post)1 -
Re: Dev Discussion #22 - Immersion
What breaks my immersion is when story-telling elements are in group content (cut scenes, quests, etc). It forces the group to either wait for everyone to finish with the story elements, or move forw… (View Post)1 -
Re: Player Health Bar
Yea, I agree that the fun part alone pretty much outweighs any other counter argument (since this is a game after all). While it may not be 'fun' for the entire player base, it will for sure be for t… (View Post)1