Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
Exactly.. but this is not only gonna happen in the open sea imo. Strong guilds/corporations will control many of the important places on the map. Not all the map of course and not 24/7, but many PoI … (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
And I indented mine to be about the reasoning for the change, not if the change is good or not.. we were both cheated :) (View Post)2 -
Re: Corruption system in relation to auto-flagging in open sea
I agree and that's why I am providing feedback, as they mention how valuable it is for them and they seem to care. If we had any indication that they don't care, I wouldn't even bother. (View Post)2 -
Re: Corruption system in relation to auto-flagging in open sea
The difficulty of implementation might be a valid reason for the change, but since the corruption system will be active in coastal waters (unless they change that too) and there will be ship battles … (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
Even though I like the feature, I understand your point of view and that's why I don't think a discussion about 'is it a good or a bad feature?' can lead anywhere, since everyone likes different thin… (View Post)1