Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: DPS Meter Megathread
In my experience, this only holds true in WoW - and it only holds true there because that is what the developers want. In WoW, they want all DPS to be interchangeable with each other. They want all t… (View Post)2 -
Re: Target player health indicator?
It could be, but I am not talking about "my experiences". You know I rarely talk about things from just one subjective perspective. I am talking about why instancing in MMORPG's was first i… (View Post)1 -
Re: DPS Meter Megathread
This is probably the most simplistic, ill considered opinion on this topic. If you think knowing how fast a mob dies is a substitute for a combat tracker, you do not know what a combat tracker does. … (View Post)1 -
Re: Target player health indicator?
The term "instancing" has a very specific meaning in terms of MMORPG content discussions. That is the specific and only definition of that word we are talking about here. Stop being Dygz. I… (View Post)1 -
Re: Constant / Excessive Jumping, and Mitigation
As Crow said above, jumping offers no tactical benefit in combat in Ashes, and so there is no reason at all to limit it. The only complaint left are people that are salty that they may have to see ot… (View Post)13