Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Player enemy visual Health Bar update on hit.
This is your answer If I am able to come up with a solution to this and Intrepid can not, then why the hell are they making a game and I am not? As someone that has twice over my two careers been in … (View Post)3 -
Re: Concerns About Marketing and "Open Development" Approach
If people are expecting a play experience in any testing phase, then they are at fault. You can't blame Intrepid for that. It is clear that it is an alpha that they are buying in to, even if they hav… (View Post)2 -
Re: Hourly subscription
From a business perspective, this isn't an overly good idea. Lets say the game has 1000 players, 800 of which have normal subscriptions, 200 of which have this hourly version. The game publisher stil… (View Post)5 -
Re: Player enemy visual Health Bar update on hit.
Yes it did. I'm happy to just outright state that you are lying if you actually believe this to be the case. You have absolutely no idea how many times you ran past someone that needed help - you can… (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
This is untrue. As a DPS caster in both EQ2 and Archeage, I used to often assist people (in EQ2, only after encounter locking was removed) my nuking mobs when someone had pulled too much. On tank alt… (View Post)1