Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Can we just get rid of boss/monster drops altogether?
I don't think he would either, but making decisions that are best for PvP as opposed to best for the game is par for the course. Remember, "Ashes is not anPvP game, it's a PvX game". A very… (View Post)1 -
Re: Can we just get rid of boss/monster drops altogether?
I agree with you in terms of the issue you are talking about. I would just go about a remedy in a different manner. Crafting needs to be made more important than it is now (it will be, it is still on… (View Post)2 -
Re: Can we just get rid of boss/monster drops altogether?
See, this is where the dynamic of spawning them based on mob kills completely changes things. If you remove the competition, then the rate at which the appropriate mobs are being killed goes down. As… (View Post)1 -
Re: Can we just get rid of boss/monster drops altogether?
This is how it should be. Crafting should be optional. Using crafted gear should be optimal, but not required. (View Post)3 -
Re: Can we just get rid of boss/monster drops altogether?
That is an issue with where crafting is at right now - that is what needs to be fixed. Low level crafting needs to be simple - add that complexity in later. The problem Ashes has now is that they are… (View Post)2