Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Ranged Mobs: Impossible to Counter if you are in their attack range
It still is - but it then leads to the opposite issue. With what you are saying, I can be using an action ability, put all my skill in to hitting you at long range, and then nope, your mitigation sta… (View Post)1 -
Re: Sorrow of Support and Healing classes
As most people here probably know, I am a big fan of the idea that literally every action a player can take in the game should be tracked, logged and be able to be looked up - at the very least by th… (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
Yes. As I said above, decision making without information isn't skill, it's luck. If you want to increase the skill ceiling, you give players more information, not less. (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
No, it doesn't. (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
Yes, but in this case it applies equally to both sides. Your comment would be true if we were talking about PvE content. Edit to add; getting lucky with a lack of information isn't skill. Skill is ha… (View Post)1