Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Night time darkness levels and lighting
Ultimate reason why we won't get pitch black or even close is because you can adjust the gamma setting on your pc and massively game the system for huge advantage. While I think we should still have … (View Post)1 -
Re: Harvesting Trees Question
I keep seeing this argument of having no scarcity with having all trees be harvestable..... there is no thought behind these comments.... basic tree low grade wood doesn't need to be rare. Basic wood… (View Post)1 -
Re: Harvesting Trees Question
i get what you are saying. but i feel that if i see a forest of trees and i CANT cut them down while i find the 1 sparkly tree that is a harvestable, it will feel absolutely horribly from a gameplay … (View Post)2 -
Re: Next Livestream + Q&A Submission - Thursday, June 30, 2022 at 11AM Pacific
Will dense foliage be baseline in the game or will people turn the setting all the way down to maximize pvp efficiency? Think, hiding in bushes or laying in grass, not fps related (View Post)8 -
Re: Next Livestream + Q&A Submission - Thursday, December 23, 2021 at 11AM Pacific
1 - Any thoughts on adding Directional Nameplates like we seen in New World? it really adds to the immersion of the world. Seeing nameplates for players through walls, trees, and other large obstacle… (View Post)3