Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Vassals Should Siege Parent Nodes
Maybe staying in the node will help your soul, if some very old statement remains true: "Citizens and only citizens reap the reward of the Metropolis, gaining the benefits that their taxes pay f… (View Post)1 -
Re: Vassals Should Siege Parent Nodes
You mentioned before: You meant the "history of humanity" shows how peaceful we humans are? With the current system, players are like citizens in a town of a nation. If the town is attacked… (View Post)1 -
Re: Vassals Should Siege Parent Nodes
We have to clarify this loyalty concept, to be sure we both refer to the same things. There is this page which mentions the affiliations https://ashesofcreation.wiki/Affiliations There's node citizen… (View Post)1 -
Re: Vassals Should Siege Parent Nodes
Given my former posts in this thread it should be clear that I meant "Being loyal to your node does not mean you have be able to siege parent nodes" Steven instructed information from the n… (View Post)1 -
Re: Vassals Should Siege Parent Nodes
Some features mentioned years ago could be outdated but this is a core feature as important as the design pillars. Being loyal to your node does not mean you have to siege parent nodes which provide … (View Post)1
