Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Resting after a Battle/Fight.
Sitting is a signal to the enemy that you feel vulnerable and you are out of potions. Next time don't fight alone. Have enough potions (artisans need work too) have healers in your team and professio… (View Post)1 -
Re: Resting after a Battle/Fight.
I like it. If you run, you should not heal unless you use potions or you have a healer. Players who try to kill you, should not see your health bar filling in fast. (View Post)2 -
Re: Vassals Should Siege Parent Nodes
I think that old simulation revealed problems and caused Steven to reduce node count and add the 20 buffer nodes. Steven said that if a metropolis falls, a new metropolis can be created from a node i… (View Post)1 -
Re: 📝 Dev Discussion #60 - Esports 🏟
After ship to ship combat, compete who can hold his breath longer in the waters of the deep ocean. Tho , nearby fishermen might be angry spectators if we scare their fish. Planks, ropes and boulders.… (View Post)1 -
Re: Vassals Should Siege Parent Nodes
Vassals do not need to attack their parents. There will be fight for resources and taking other nodes' relics. Not suddenly. That's the point. If you want to take down the node, the vassal node will … (View Post)1
