Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Leveling Speed
After watching the podcast with @Dygz, I agree that the leveling speed is fine as it is. Having a shorter leveling process without excessive time-gating is actually better for the game. From the pers… (View Post)2 -
Re: Opinions on Drop Tables and rates being hidden or public?
You could implement an “ecology” or “monsterology” book as an interactive feature in the game. As players encounter different monsters or collect valuable items, they progressively unlock entries in … (View Post)1 -
Re: T&L rights and wrongs that Ashes should be aware of
I’m not a fan of the combat system having two sets of weapon skills. It’s clear there aren’t any true class-specific skills—just archetypes. While I don’t mind the action targeting mode, it would hav… (View Post)1 -
Re: All weapons usable for every class - why?
I envision a battle mage as a character who wields a polearm, which fits perfectly as it combines both the physicality of a weapon and the similarity to a two-handed staff. This weapon choice complem… (View Post)1 -
Re: All weapons usable for every class - why?
The best approach would likely be to separate weapon skills and class skills. Technically, a class is the combination of two archetypes. So, a fighter, rogue, or mage isn’t a fully defined class unti… (View Post)2