Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
I think the game itself already does that in general... Like everyone talks how, curruption may be too much of a punishment, or it may hardly do anything letting you kill greens 5 times a day.... In … (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
The reason why i dont share your point of view in this example is because, i expect strong players in the strong player area to already be fighting back... which makes removing the curruption system … (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
Idk. But my veiw is still that the auto flagging is unnecessary. If curruption is harsh enough that killing greens is nearly impossible, then the incentives to fight back need to be raised to the poi… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
I mean. I support pvp. Im not afraid of the entire world being open world pvp. I just question the shift, because its unnecessary. Ive played sea of theives. If you end up in my view distance, you ar… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
I dont see the curruption system as disincentivizing pvp. Pvp is incentivized in fact with less death penalties. Curruption disincentivizes killing those who dont fight back.... who is not going to f… (View Post)2