Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Leveling speed
Because a large part of the game focus on players going against other players, it's not so much the leveling speed that matter as the power progression, as NiKr already pointed out. In my opinion, th… (View Post)1 -
Re: How to curb Hoarding
Hehe, my main interest in player housing is to fill mine with the maximum number of an item yet to be chosen. Currently leaning toward chairs but something smaller might be in order. There are old Sk… (View Post)1 -
Re: Just make a lv5 PK char with lv1 gear
@Sathrago I don't know anything about Archeage, nor do I really care about that game. It's another game. Some of its concepts may inspire AoC, but I'll wait to see what is announced. I'm also quite o… (View Post)1 -
Re: Wild Speculation: Gatherer Pvp
Unless the system makes it impossible to interact with a resource point, how do you enforce the restrictions? Leave that in the hands of players? Make them watch over the area and solve the issues th… (View Post)1 -
Re: Dev Discussion #45 - Gathering and PvP
I like the basic concept, but I would modify it by making the "stolen" flag local only. Once the marked resource is moved to another node (leaving the zone of influence by x node(s)) it wou… (View Post)1