Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Would you prefer class variety OR balance? My solution can provide BOTH
I think the problems come from making PvE and PvP different in the first place. Give mobs the same abilities/skills as players. Make their AI more in line of what players do: instead of being station… (View Post)4 -
Re: New World economy (and game) broken already
My solution for AoE would be to make it AoE: every one in the zone get the effect/damage. Friend or foe, no difference. You're in, you feel the pain. It makes the use of AoE much more situational and… (View Post)1 -
Re: Every encounter doesn't need to end in PVP
Videos of people playing Rust and having "fun" with the VOIP convinced me to never play Rust. *edit: proximity VOIP (View Post)1 -
Re: Min max players!
But then you group with someone who has bleed dependant abilities and you're now his best friend! If there is abilities synergy between group members, gimping you're character on an individual level … (View Post)1 -
Re: How would you like end-game PvE content to be implemented?
I would say that, on a personal level, where MMOs have failed me is in the end game department. I usually enjoy all the leveling part, but the end game become too stagnant and repetitive for me. So, … (View Post)2