Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: Next Live Stream + Q&A Submission - Tuesday, December 17, 2019 at 11AM PST
Can you please provide a few more examples of skill augments? (View Post)5 -
Re: Dev Discussion #12 - Raid & Event Difficulty
To make a raid/event difficult and fun: -Make it about strategy around coordination, positioning, timing, and learning. Do not make it a DPS race / gear check. -Limited number of trash mobs before a … (View Post)1 -
Re: Have you bought anything from last month's cosmetics?
No, I'd hope for cosmetics to appeal to enough people that the financial ROI is acceptable for IS while still being limited so that the cosmetic is rare in the game world. I'd hope that there is such… (View Post)1 -
Re: Have you bought anything from last month's cosmetics?
For me, this is ideal. Only a few players wearing the same costume means more visual diversity in the game world, and the costume actually stands out more. There should be many options where players … (View Post)1 -
(Raid) Bosses - would this work?
For Diablo 4, it looks like stun effects continuously applied by multiple players build up and can eventually stun bosses. Do you think this kind of mechanic could work well for MMO bosses? Thoughts? (View Post)1