Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dying in PvE, how often is too often?
Instead of thinking about how often the content makes players die, I think it's more important that the cause of death provide the necessary feedback for players to learn from dying and get better. T… (View Post)5 -
Re: Combat feedback
This makes me think about New World - the combat animations, swinging a massive hammer, really embody that aspect of weight, but I've seen players say combat is slow and sluggish (even though the ani… (View Post)1 -
Re: Login rewards MEGATHREAD
BDO is the ultimate offender I was thinking of when replying to this post too. (View Post)1 -
Re: Hello Concerns about Classes/Subclasses
. Many fantasy IPs take common themes and archetypes and add their own spin to them to suit their universe/lore. This is normal. A paladin in AoC is what the AoC lore says it is. I'd expect some them… (View Post)3 -
Re: Login rewards MEGATHREAD
I feel that the reward for overall time played is already there - it's more character progress. The other thing is time played doesn't necessarily equate to loyalty. The person who uses 5 out of thei… (View Post)3