Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Importance of unpredictability
@Azherae I think I understand, so basically speaking; On the Server side most, if not all, calculations pertaining to the world persistence should be performed. Whether these are damage calculations,… (View Post)1 -
Re: Importance of unpredictability
@Azherae I guess really the question is whether this is on the pre-launch road map or if this is something we shouldn't expect until post-launch if at all. From a Technical stand point, the numbers I… (View Post)1 -
Re: Importance of unpredictability
@Azherae Let me clarify, I don't think it's unreasonable to expect that AI patterns or bosses should randomize to some extent. I was under the understanding that OP was speaking about procedurally ge… (View Post)1 -
Re: PvP aspect and the likely effect to casual players
Honestly I don't see how it's productive to critique a system that hasn't been implemented yet. Let's wait until we see it and work with IS and provide feedback when we do see it. (View Post)4 -
Re: Removing the xp bar
It seems to me the removal of the XP bar in its entirety would directly change how core features of AoC work. For example, if you engage in PvP and accrue negative XP as a result dying a few times, y… (View Post)2