Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #45 - Gathering and PvP
@shakacon 'ghost walk' on respawn. 5 seconds +50% MS with indication of where you are after 2.5 seconds during ghost walk to other players. Choice of respawn in an area; if died in wild, somewhere be… (View Post)2 -
Re: Variable movement speeds for players?
Agility = Faster. Encumberance = Slower. Strength = less effect from Encumberance. Sounds good. Let Rogues and such out-maneuver. (View Post)1 -
Re: Alphanumeric Value for Character Creator
funny idea lol (View Post)1 -
Re: Leveling Only PvP
@Dygz Yes it took another thread about PvP for me to read the wiki more closely and be reminded of how it works. Hopefully the choice to make it on-kill is not changed to punish PvP. (View Post)1 -
Re: Melee weapon ranges
I hope they're significantly different and Strength/ Agility affects speed and even animation type. And Stamina is required. . . I hope Strength affects speed and effective animation, and Agility com… (View Post)1