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Re: Dev Discussion #45 - Gathering and PvP
@shakacon 'ghost walk' on respawn. 5 seconds +50% MS with indication of where you are after 2.5 seconds during ghost walk to other players. Choice of respawn in an area; if died in wild, somewhere be… (View Post)2 -
Re: Variable movement speeds for players?
Agility = Faster. Encumberance = Slower. Strength = less effect from Encumberance. Sounds good. Let Rogues and such out-maneuver. (View Post)1 -
Re: Alphanumeric Value for Character Creator
funny idea lol (View Post)1 -
Re: Leveling Only PvP
@Dygz Yes it took another thread about PvP for me to read the wiki more closely and be reminded of how it works. Hopefully the choice to make it on-kill is not changed to punish PvP. (View Post)1 -
Re: Melee weapon ranges
I hope they're significantly different and Strength/ Agility affects speed and even animation type. And Stamina is required. . . I hope Strength affects speed and effective animation, and Agility com… (View Post)1