Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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TTK "fix" went from few weeks away to "no ETA"
For me this was the biggest disappointment of this week's stream. I can only hope this is addressed during early P3 stages, before we start hitting gear enchanting. (View Post)3 -
Re: Combat - Why it feels basic right now.
TTK issue aside, I find weapon "skill" trees mostly disappointing. There is nothing interesting about the vast majority of passive bonuses. What I dislike about combat fundamentals is how y… (View Post)1 -
Re: Shields Block Chance is Fundamentally Breaking the Tank Archetype
It's a valid point, but I would like to see options to build a parry (with 2 handed weapons or otherwise) and evasion based tanks also. (View Post)1 -
Re: Fix pve content.
Enchanting increasing player power, instead of doing something else, like I don't know enabling new options for player playstyle, is a headache of Intrepid's own making. I wonder how long it takes th… (View Post)1 -
Re: Fix pve content.
Enchanting power scaling issues is just a symptom of the wider problem. Intrepid hasn't done sufficient work around power balancing and it has been showing since Phase1. What I want is a game which a… (View Post)1