Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Gear= Win in PVP, How are they going to Balance Group Comps?
That would mean a 25% gap between Rare and Lego outfits in both offensive and defensive stats. Goo luck gamers, you will need it. Actually wait with that power gap, you are sh..out of luck :D (View Post)1 -
Re: We need to make sure that all items on a player and in their bag break upon death.
So far there is very little game in Ashes, but I can name more than 10 different ways it wastes your time. Am I doing it right? Because Intrepid certainty doesn't :# (View Post)1 -
Re: Seems clear to me that crafters have no place right now
Progression, including crafting feels like a job now, in a company which offers no well defined processes, space, logistics or tools to optimise your workflow. Time investment, costs, storage issues,… (View Post)1 -
Re: Economy from a Casual’s Perspective
Tedium of Creation. (View Post)4 -
Re: Storage, bags and rarity stacking solutions
Same. A simple weight system would be even better. No offence to the game designers who came up with the current bag / storage systems, but they are pointlessly overcomplicated Tetris and a total fai… (View Post)1
