Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Summoner (Necromancer specifically) class discussion.
I would love to see the Necromancer cast life-stealing Damage Over Time (DOT) spells on enemies, which then return health as Heal Over Time (HOT) effects on allies. In Asheron's Call, there was a ski… (View Post)2 -
Re: My concerns with the summoner class
Summons are borrowed power or entities pulled from somewhere else. They can be weapons, armor, traditional pets; let’s not limit them to just one thing. What a Summoner is by Intrepids definition is … (View Post)2 -
Re: 10-15 SECONDS TTK
I'll wait for the rest of the classes and active defenses before I really critique where the numbers should be in the TTK. If we get proper active defensives like dodge, block, and parry that'll brin… (View Post)1 -
Re: Where is the Action Combat?
Active defenses are coming in later alpha iterations, melee is more action leaning and ranged is more tab leaning at the moment though you can play in both. Don't expect free aim in Ashes like you wo… (View Post)3 -
Re: Dev Discussion #64 - War / Siege Systems
Systems in Mass PvP Combat: Preferences, Motivations, and Must-Haves Map and Terrain A well-designed map and terrain are crucial for mass PvP combat, setting the stage for strategic gameplay. Effecti… (View Post)18