Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Splinter(?) Topic: The Comfort/Nostalgia Login
Doesn't matter to me. I have this in FFXI, and while I do appreciate it sometimes, it's not necessary. In relation to my discussion of contexts defined by music, reusing songs for elsewhere for your … (View Post)2 -
Re: Racial augments/perks and classes
If you make any kind of perk or augment that is in any way 'meta' for a given class, or even given build, you're limiting player expression unnecessarily. I do not want all Rangers to be Empyrean, al… (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
Like you said though, he's still gotta log back in. He's still gotta farm that off, and while he does he's marked on the map for bounty hunters. If he ganks one guy a day, maybe he find a quiet time … (View Post)5 -
Re: Quantity of Abilities
I think this could work just fine. I don't think you even need to separate out the ability points and talent points to make it work. Intrepid seems to be doing something like this already. They showe… (View Post)1 -
Re: Quantity of Abilities
I think that you can probably make a reasonable game with 20 hotbar slots, 12-15 of which are commonly used. Realistically this is a question of what type of game you're going to make and how you're … (View Post)2
