Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Flying Mounts - Are they relevant - Is it worth to fight to achieve one -
Everyone here is looking at flying mount as a prestige thing, and that perspective makes sense from the majority of players. But that's not what they're for. They are command & control outposts f… (View Post)5 -
Re: Armor stands
To be fair, there's no space for it there. It's probably on the other side behind the photographer. (View Post)1 -
Re: Contracts and reputation
@JustVine, I agree completely. This is one of the hardest parts of this sort of thing. While developers and programmers can implement technical models when they are well-specified, working out exactl… (View Post)1 -
Re: Contracts and reputation
What sorts of contract conditions would you like to see? How should the game detect when they're fulfilled? The main problem with this sort of thing (and which prevents adding more than "craft t… (View Post)1 -
Re: Player driven economy || the depth of that economy.
The problem with a futures market is that players don't have to deliver on their contracts. You'd need to establish a penalty that can make buyers whole without creating materials that don't exist in… (View Post)2