Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Nodes and guards in a world of magic (huge desire of mine)
I like the idea that as a mayor you could have sliders to select the type of guard forces within the node. (Militia / Infantry / Archers / Mage / Knights as platoon styles. And have options for low m… (View Post)2 -
Re: Artisan and Gathering Progress bar style gameplay. MMO's need to stop doing this. (Manual Crafting)
IDK Dygz, its kind of turning into semantics. Not saying your wrong at all in your opinion. I can appreciate what yours and other expectations of what an MMO/RPG should be or should not be; honestly … (View Post)2 -
Re: Artisan and Gathering Progress bar style gameplay. MMO's need to stop doing this. (Manual Crafting)
Its a bit of subjective take. "Gathering and Crafting are not fundamental draws to playing an RPG." They may not be your fundamental draws but they do draw people. And people are either ple… (View Post)2 -
Artisan and Gathering Progress bar style gameplay. MMO's need to stop doing this. (Manual Crafting)
TL:DR Gathering System (Chopping Tree) Progress Bars are old the staple and a boring staple! Most MMO's use it and no one innovates on it. Can we try something new and interactive? What are the desig… (View Post)1 -
Re: [Feedback Request] Alpha Two Artisanship Preview Shown in November Livestream
Edit: At 1:40:00 on the main video manual crafting was stated to be a work in progress. Please take this feedback as my commentary on how important that gameplay layer is and how I am looking forward… (View Post)1