Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: PvE Difficulty
They've said that the dungeons are going to scale in difficulty because the game is going to analyze the group(s) ability to clear them and as you go through the "levels" of the dungeon it … (View Post)2 -
Re: Death penalty seem too harsh?
@Rhaelah well it just seems logical to me that you will purposefully engage more PVE content on the journey to max level than PVP giving a greater degree of failure/death. While it's completely possi… (View Post)2 -
Re: Death penalty seem too harsh?
To the guy who doesn't know how to quote text, scroll up while he's replying to a thread or simply have the decency to address someone correctly. I see that you can't back up your claims. To expand o… (View Post)1 -
Re: Death penalty seem too harsh?
Well that does appear to be true, based on the May 5, 2017 podcast (so unsure if this has been revised). If i'm reading this correctly now that also means people who die in PVE will suffer the same c… (View Post)1 -
Re: Death penalty seem too harsh?
Not sure if you read my post or not but it's my belief that the stat debuffs are going to act as a way to prevent rushing back into a fight right after dying. Think about it this way, in WoW when you… (View Post)1