Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Action-based combat any worth ?
We are just going around in circles here: You don't like it > The Devs want to try it > I think it's good for the genre > You don't like it... I would be excited as hell to play a game like … (View Post)3 -
Re: Action-based combat any worth ?
Why can't we have both? When David Brevik first designed Diablo it was a turn-based RPG. Then his team convinced him to allow the turns to happen in real time, and they ended up creating one of the m… (View Post)2 -
Re: Action-based combat any worth ?
Real talk, I am in love with the idea that you could choose AC moves over TT moves to incorporate the extra bit of risk vs reward into combat. So long as AC move feel good and are properly rewarded t… (View Post)1 -
Re: Action-based combat any worth ?
Or just killing for fun... (View Post)2 -
Re: Idea for death penalty when low lvl players are ganked
10k divided by 118 nodes. Granted it will not be an even distribution of 85 people per node. It would likely be a few hundred to a thousand per large node and hundreds for smaller nodes in that zone … (View Post)1