Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Death, Punishment, and Anti-Griefing systems
Yes you're right, when you add up all the 'time loss' death penalties it does seem like a lot, especially if you keep dieing in ways that are out of your control. That's why it's so important for the… (View Post)1 -
Re: Theory Crafting: Summoner Archetype(In response to latest Summoner Ashes twitter post)
Summoner will be an interesting class reveal. I see it being more of a versatile class that can fill either Damage, Tank or Support roles based on your secondary choice rather than strictly support. … (View Post)1 -
Re: Combat movement skill options seems lacking so far
Ranged classes have to be slower than melee otherwise they can never be caught in PvP. Ranged classes start the fight out of range of melee, forcing them to use movement skills to get in range but ra… (View Post)2 -
Re: 📝Dev Discussion #59 - Utility Skills 🧗♀️
Lots of good ideas on here Some of my favorites: Light source should be available to all classes in the form of torches or lanterns but take up an offhand slot, magic based classes such as Cleric/Sum… (View Post)3 -
Re: Death Animation Feedback : Different States of Death
You're missing the point entirely. Nobody is making this suggestion for the purpose of clicking on corpses and not using the UI. (View Post)1