Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: [FEEDBACK] Glint, Gathering/Crafting, PVP, Economy, Caravans. Solutions & Issues
THIS! What the hell is the point in tuning an incomplete system?!? Not just the economy, but the classes, the mobs, the materials, the gathering, the nodes, EVERYTHING is incomplete or a "place-… (View Post)1 -
Re: There's no risk in moving crafted goods, and that needs to change.
Well put. I don't normally agree @Noaani but putting in niche mechanics will make the game niche. That's fine and all, but will Intrepid meet it's goals? Albion (steamcharts) 11k last 30 minutes. 27k… (View Post)1 -
Re: Stat stacking and balance/nerfing
They should flush out the stats. It's odd this isn't done already, being such a core part of the game. Soft caps and hard caps are bad ideas, it's just a bandaid for a bad system. Making dumping all … (View Post)1 -
Re: Simple Macros
Lots of mmo have macros. With 80% of the game being PvP focused macros probably don't matter. They're great in group dungeon like content, but even then the scroll can get bad if people over use them… (View Post)1 -
Re: The base stat system seems fundamentally broken. Can we get a comment on this?
I see the point more clearly now. I do think this will fall on deaf ears unfortunately. I don't think the current disparity is intended, it's just a result of the math in this iteration. With so much… (View Post)1