Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Corruption system in relation to auto-flagging in open sea
Yes, I want to stop the excessive griefing in the naval content as well. If there are technical reasons for them to change the system they should tell us and not pretend its about risk vs. reward. (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
If the only thing that corruption does is to stop griefing. Thats the only thing you add by removing it. So why is it necessary to add that? If they want to make it even more contested, thats ok with… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
If you do that you devide the game into areas for PvP and PvE. You can do that, but that was not the original idea for the game. Then you could simply have created two games or have different server … (View Post)2 -
Re: Corruption system in relation to auto-flagging in open sea
That might be the case. But that is not how Steven explained that. He said it was a design decision to increase risk and rewards. If it was a technical problem, there might be technical solution or n… (View Post)1 -
Re: Corruption system in relation to auto-flagging in open sea
We are all looking at this from our own personal view points. I understand where the people liking this come from. This creates a higher likelyhood of PvP on the open sea. Higher likelyhood of a PvP … (View Post)4