Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Dev Discussion #29 - Mentoring
A good system for mentors could be a way to earn karma (as opposed to corruption). It should take some time to "fill" your karma, but when it's full there could be the ability to wear a men… (View Post)1 -
Re: Next Live Stream + Q&A Submission - Friday, April 30, 2021 at 12PM PDT
If the corruption in an area is not fought by the players, how far can that corruption grow? (View Post)5 -
Re: Guild Gathering #3 - Measuring Success
For me, it's probably gonna be the ability to fight the hardest PvE bosses and the ability to protect our city or metropolis, its citizens, and their caravans. I think that's already gonna be tough f… (View Post)2 -
Re: Next Live Stream + Q&A Submission - Friday, March 26, 2021 at 11AM PDT
If a metropolis survives multiple sieges will that have any consequences in terms of maybe additional content getting unlocked? Also: If a node gets to the metropolis level for the second time, will … (View Post)2 -
Re: Death Penalty - What do we want?
I think losing gathered and processed material is a good measure as a penalty. This way you can manage your inventory in a way that you play very risky and when you gathered a lot of material you'll … (View Post)1