Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: What if you made it so corruption also stacked on the player that gets killed?
We don`t need more suggestions on the forums for additional mechanics in the game to make it safer, all that does is water it down further. If you want to stay safe, play smart! (View Post)2 -
Re: What if you made it so corruption also stacked on the player that gets killed?
Considering when you die you respawn at a respawn location, likely not near where you died, if you go back to the same spot where you were pk`d 3-5x within 10-30min, then.. well.. ..... (View Post)1 -
Re: Guild wars should there be limitations and if so what kinds?
What if a Guild had to pay to declare war for higher tier/war with stakes.. ie war tax at local node.. (View Post)2 -
Re: Dev Discussion #45 - Gathering and PvP
* The current measure of the drop amount is in percentage only. * The current individual`s carrying capacity is unknown * The current individual`s pack horse/mule is 10x an unknown amount * The amoun… (View Post)1 -
Re: Another Idea to Mitigate PVP Griefing
Want to reduce griefing, keep max guild sizes quite small. Dominant, aggressive pvp guilds can shut down a server. (View Post)1