Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: 10-15 SECONDS TTK
The Time to Kill (TTK) in player-versus-player combat varied a lot in Lineage 2 (L2) depending on several factors such as character builds, class roles, and situational awareness. The following is my… (View Post)2 -
Re: Why did you stop to play an MMO you once loved?
Ashes of Creation`s nodal system and sheer large population caps hopefully cultivates vibrant community hubs, mitigating the issue of server decline. In theory, the nodes (hubs) should create bustlin… (View Post)2 -
Re: Why did you stop to play an MMO you once loved?
Q: Why did you stop to play an MMO you once loved? A: L2 > The server numbers got lower overall, there were only the long term players, it was too much of a climb and duration for new players to c… (View Post)1 -
Re: How hard do you think it should be to get rid of corruption?
In L2 (Lineage 2), managing karma and PK (Player Kill) count came with a heavy penalty which was something to be wary of.. It demanded an understanding of political consequences to yourself and your … (View Post)1 -
Re: Nameplates? Highlight visual spell effect? Draw order? Transparency? Solutions to "decluttering" UI
I long for a game that dispenses will all supplementary visuals aids and just provides all the tells required on the player, the enemy and the surrounding ground. (View Post)1