Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: 📝 Dev Discussion #62 - Item Drops 💰
I definitely like when normal mobs have a chance to drop rare things, be that rare materials or items. Even better is if every mob/mob type has its own loot table with items specific to the mob. For … (View Post)2 -
Re: 📝 Dev Discussion #61 - Time Dedication ⌛
I'll use Bloom's Taxonomy to help describe what I see an expert as: A person is an expert in a given system if they're able to perform the verbs in the Evaluation, Synthesis, and Analysis sections of… (View Post)3 -
Re: [Feedback Request] Alpha Two Ranger Archetype Update Shown in December Livestream
* About the skill trees, I dislike when games aren't detailed in what a skill does. For example, in the preview there were some skills that caused "heavy damage" or "increased damage.&… (View Post)1 -
Re: Dev Discussion #53 - Roleplaying
I have a good amount of experience doing text-based roleplay in games like WoW and GW2. Since Ashes won't support addons, Intrepid's support of the community and tools will be very important to the g… (View Post)2 -
Re: [Feedback Request] UI Progress and Processes Shown in February Livestream
This feedback is specifically for the dialogue window, as I think the rest of the shown UI looks great! Despite being the player's primary way of interacting with the world, I think UIs often contrib… (View Post)1
