Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Immersive Offline Players
Thats a neat feature. But it´s hard to develop and not worth the effort imo. And as winner909098 already said it increases server load as well. (View Post)1 -
Re: Combat System
@Cklio Cool to see enthusiasm around that topic lol As someone mentioned already there is gonna be a dev discussion around that topic soon. I‘d suggest you to prepare some references to the mechanics… (View Post)3 -
Re: What kind of (artisan) processing system do you want in AoC?
This got me thinking a bit. If that is the case and people will have to build out their freeholds components matching with their artisan profession and if those profession are actually that specializ… (View Post)1 -
Re: The uncertain direction of animations
For some reason some people like you get offended on the behalf of intrepid, on a topic that does not even exist. None says that this is a finished product. None doubts that the animation will improv… (View Post)7 -
Re: Should PVP zones be in AoC?
As i see i it PvP zones will organically emerge through points of interest such as big resource nodes or grind spots. And the mode that defines the rules is the corruption system. Lineage did a good … (View Post)3