Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Fungibility, Farming, and Degenerate Economic Efficiency
Maybe I can describe the original daily system in WoW. I was there for the original TBC launch and understood why folks hated it so much. I hate it too. Maybe I can also help explain why I think this… (View Post)1 -
Re: Fungibility, Farming, and Degenerate Economic Efficiency
@maouw I think that in the process of typing up that example for Noaani, I figured out how to solve the problem while also preserving full economic freedom and fungibility. Make it so that all activi… (View Post)1 -
Fungibility, Farming, and Degenerate Economic Efficiency
First, a definition: Something is "fungible" if it's able to be replaced by or exchanged for an identical item readily. Barrels of oil and sacks of corn are fungible. Yeah, the oil inside a… (View Post)2 -
Re: Fungibility, Farming, and Degenerate Economic Efficiency
Hah! Well, thanks for the compliment <3. I suppose all I can ask for then, is that if I'm listened to, or folks see me as a voice of reason, I'd rather it be because of how much sense my writing i… (View Post)2 -
Re: Fungibility, Farming, and Degenerate Economic Efficiency
It could end up being enough if there are sufficient recurring different activities to do that are generally more efficient than whatever your default most-efficient-thing is. As in, if on tuesdays a… (View Post)1