Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Tab vs Action Combat Philosphy
True, what I meant was that everything is an abstraction of combat, and that FPS and RPG are not mutually exclusive. Tab targeting (auto-aim) is a higher combat abstraction than having to manually ai… (View Post)3 -
Re: Tab vs Action Combat Philosphy
I guess all FPS games could have a percentage chance to miss even if your target reticle is over them when you click, but I personally do not find that more fun either. (View Post)1 -
Re: Crowd control should not be based on RNG
This is only true for games that lack depth, and thus near perfect execution is fairly easy to perform. For example, StarCraft, the ultimate competitive rts and probably the highest skillcap game out… (View Post)1 -
Re: Crowd control should not be based on RNG
I'm not sure why it's an issue, because even if combat is almost entirely skill-based, it doesn't mean that one group of people can dominate every battle in open world PvP or PvX. This is because ind… (View Post)3 -
Re: Instanced PvP ?
If they want arena PvP, do not instance it. Instancing is just lazy game design in MMOs that the genre seems to be trapped in. Spend the effort to integrate an arena or colosseum in the open world. I… (View Post)1