Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Should there be an outlaw town for Pkers?
Again its just an idea, mainly it would be a place where REDs can go without being attacked by guards. But at the same time, the outlaw town can and should be attacked by players if they find it out. (View Post)1 -
Re: Should there be an outlaw town for Pkers?
You're on point. That is mainly what I am trying to point out with my post. You will have those that go rd, and at the same time have just about everything against them. This is a game, as one person… (View Post)1 -
Re: Should there be an outlaw town for Pkers?
You know, if players are going to play the role of a pirate, they will need a lace to hide too. Its not just about the guys on land only. (View Post)1 -
Re: Should there be an outlaw town for Pkers?
I might be wrong, but if you go red, then you can't enter the town safe zones? So trying to hide one in your freehold is out of the question, since its within the towns node area? This is why I said … (View Post)1 -
Re: Should there be an outlaw town for Pkers?
Well the whole point of the outlaw town would be a safe place for PKers to go, but at the same time it would be out to attacks by the player base. To destroy it would be a great way to earn big rewar… (View Post)1