Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Quantity of Abilities
That is simply false. I'm not talking about the road map, I'm talking about the final product, when classes are done. What's the point of having a skill tree, where you only have 20 abilities to sele… (View Post)1 -
Re: Quantity of Abilities
But that won't be the final number of abilities and passives, as we're going to have almost double the abilities by the time we're finished with Alpha 2. Remember, you will have a choice on which abi… (View Post)2 -
Re: Quantity of Abilities
Btw in Archeage you used sprint by double tapping your movement key, or you could even slot it on your hotbar. It doesn't have to be Shift. Also for block, they can literally just use right mouse but… (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
But I will lack context, are they getting healed, for how much, how much hp do they have in total or after heals, any shields/barriers they have, how much in total, etc. Besides, it feels awfully wei… (View Post)1 -
Re: Player enemy visual Health Bar update on hit.
Which will be 25% of the playerbase maybe at most :smile: But yeah, to me it would just feel weird playing the game this way, fighting someone and not seeing their HP. I don't know if I'm doing any d… (View Post)1