Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Autumn Knight outifit
Again, what you're describing is the fact you're not wearing any armor. The screenshots used for each item are the fully armored variants. You can see this even with the default skin: layers are adde… (View Post)1 -
Re: The original APOC map should never start with less than 50 players.
That would split the playerbase and make queues for both even longer. The lobby should auto-pick a map based on number of players in it. Large lobby gets a large map, small lobby a small map. (View Post)1 -
Re: [Constructive Discussion] Hybrid Combat System
Steven ruled out APOC's headshot mechanic appearing the MMORPG as the method to deal critical damage. Player headshots will not deal extra damage and it's strongly implied action attacks will have a … (View Post)4 -
Re: [Constructive Discussion] Hybrid Combat System
That would be weak spots. The easiest example is with ranged attacks: targeting the eyes for bonus damage. This can be applied in a broader sense to the entire monster -- Monster Hunter World does th… (View Post)2 -
Re: [Constructive Discussion] Hybrid Combat System
Without reading the other comments at this time, my impression on how to balance tab vs action is* ACC and EVA stats that only affect tab skills * Effects (ie speed boost, knockback, stat siphon, etc… (View Post)1