Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Underwater - Always Blue vs Murky
I think adding blurriness underwater also adds an opportunity for more game mechanics: Skills/consumables that grant water vision. Goggles. Loch Ness rumours. (View Post)1 -
Re: [Megathread] Dual Shields and you
I hope they have an NPC who wields dual shields - just as a throwback to this thread! (View Post)1 -
Re: Monster coin event monsters
AHAHAHAAHAHAHA I just imagined the player controlling a hoard of squirrels rolling a gigantic acorn toward a metropolis and trying to bury it in the city. (View Post)3 -
Re: Combat
Steven estimates that you''ll have to invest at least 25% of your skill points into both types. They're pursuing a hybrid system that uses a mixture of point-and-click (tab targetted) and skillshots/… (View Post)1 -
Re: Necromancer class: how I would like it to be and to work
I like the lead capacity idea! Gives a lot of freedom to player expression (View Post)1
