Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Fungibility, Farming, and Degenerate Economic Efficiency
A simple example: White-tailed Aluvae are a mob that drop Aluvean Fur and can be farmed, sold to artisans to make wool. In Spring, it's breeding season for Aluvae so their spawnrate is much denser (a… (View Post)1 -
Re: Designing a proper Hauling Service system
Yeah! Maybe you can have multiple tiers for caravan sizes/rewards? Maybe the skills let you combine 2 contracts into one trip with a pit-stop? Or it unlocks some sort of insurance scheme, upgraded gu… (View Post)2 -
Re: Blacksmith/weaponsmith suggestion.
Hey man, this systems sounds too simplistic for me. I'd prefer a full crafting AND enhancing system :) (View Post)2 -
Re: Fungibility, Farming, and Degenerate Economic Efficiency
This is such a cool idea. I want a squirrel infestation for nodes that hoard walnuts or acorns. (View Post)1 -
Re: Combat target audience
It be like: (View Post)1
