Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: "Mis-Land Management" - Solutions to preventing Extinction level events
Almost all of the ideas put forth somehow limit or constrain gathering in one way or another. And the more you are constrained out of the way you want to play the game, i.e. gathering, the less fun t… (View Post)2 -
Re: Land management: 4x game mechanic, not for MMOs
Ok so, the reason I thought this was a strong argument I had not previously considered is that I do think there is little to no systems described to prevent the most populated nodes from reliably out… (View Post)1 -
Re: Land management: 4x game mechanic, not for MMOs
But a system that makes people 'bad apples' for just harvesting in a specific location is the problem, not the available mechanisms for labelling people as 'bad apples'. A system that makes other peo… (View Post)1 -
Re: Land management: 4x game mechanic, not for MMOs
I am as confident as I can be given that we are given bare minimum information on the system and have not had a chance to even test the first iteration haha. So you know, I am, I think reasonably, op… (View Post)1 -
Re: Node policies and defense against eco-warfare
Right, so why have this system? Steven explicitly asked for feedback, and mine is to not put this system in the game. I don't understand how people think having in-game systems to police how you spen… (View Post)1