Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Ingame rewards for caravan attackers needs to be hashed out.
The point doesn't stand, though, because there is not zero risk for attackers; there's a lot of risk. And maximizing profits is the meta-strategy in every single system where you can maximize profits… (View Post)1 -
Re: Ingame rewards for caravan attackers needs to be hashed out.
The highwaymen system is just like gathering systems, religion systems, etc. It provides specialization. If you're a max-level highwayman, you're better at robbing caravans, but you had to invest a l… (View Post)2 -
Re: Ingame rewards for caravan attackers needs to be hashed out.
It's a cute thought, but it's not practical to look at it from an NPCs vs. player perspective, in my opinion. For example, if you turn it around and make the attackers NPCs, then all of a sudden, the… (View Post)1 -
Re: Could there be a server where you only have 1 character?
It doesnt tho. The pvp/pve/rp only is a new ruleset. Essentially a comletely new game. OPs idea is literally changing one line of code "characterslots = 8" to "characterslots = 1"… (View Post)1 -
Re: some fun agument speculation and build concepts
I try not to base my class theory crafting on the actual names of the classes until I've got real information on whether every augment type can augment every main archetype ability or if certain abil… (View Post)1