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Re: Give me RP servers or give me death. Or no global chat to combat spam.
as someone else said, it is my hope that on such a large server that there is not true global, server wide chat. Local (ex. 3-4 building distance), shout (whole town), node (self explanatory), region… (View Post)3 -
Re: Dev Discussion #7 - Toxicity
What are some things other games do to manage toxicity that you think work well? What would you like to see in Ashes of Creation? I'm old school. I believe in the sticks and stones might break my bon… (View Post)2 -
Re: Off Tanking
What is the role of an Off Tank in Ashes, and what do you expect them to be capable of? In an attempt to stay on-topic to the main question, I'll just answer the OP directly with my thoughts: An off-… (View Post)1 -
Re: Dev Discussion #43 - World Map Discovery
I think for me the question comes down to: is the map a product of convenience or world building and immersion? Maps of convenience are your typical map - POI become marked automatically once discove… (View Post)1 -
Re: Protecting Our Casuals: Gear
@VmanGman - Sorry about the PvP assumption. It's just that in general (not always) it seems that gear concerns end up being PvP concerns. Often times (not always) those PvP concerns tend to come from… (View Post)2