Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
-
Re: (Exagerate animations) m'I alone on this one?
If you really think about it, it makes for sense that a low leveled player wouldn't be as powerful or knowledgeable as a higher leveled player. Meaning that fireball for a low leveled player would ta… (View Post)1 -
Re: Dev Discussion #24 - Overgearing
Okay, I'm not sure I get the question right, but a lvl 15 players should not be able to use lvl 16 gear or higher. However, interesting gear in the different levels is interesting. From my experience… (View Post)1 -
Re: Arena and a Scaling Soft Cap on Gear Power Level System
But the question is, why do we need a soft cap? What is the reason you want to remove a power cap? When it comes to ranked arena, the best players with the most skill and best gear will be the toped … (View Post)1 -
Re: Arena and a Scaling Soft Cap on Gear Power Level System
I totally agree with Vhaeyne, arena is just a small team fight where you and some mates can do pvp on a small scale. Usually open world pvp comes down to numbers or taking someone by surprise. In are… (View Post)1 -
Re: Arena and a Scaling Soft Cap on Gear Power Level System
I don't actually see the point of having a pvp arena scaling system? Why do you want this? What is the reason behind all this? About your goals: 1. As mentioned in your other thread about equalizing … (View Post)2