Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: Mount killing = corruption = lose gear
Intended. May be currently not implemented fully or needs to be toggled. Non-forced attacks, including AoE and status effects, will not hit non-combatant players.[12][13] Summons follow the same PvP … (View Post)1 -
Re: Mount killing = corruption = lose gear
Literally the first line on the wiki entry for player corruption. Has been part of intended mechanics for years, so there is no reason to *shocked pikachu face* (View Post)1 -
Re: To many mounts on the streets of cities!
All risk v reward. If your OCD is strong enough to be triggered by mounts in your way, then step and kill em. Kill em all. Everyone talks a mean line about what changes have to be made to make them h… (View Post)3 -
Re: Inspection of other players
Like many other things here it has been discussed and Intrepid has given their thinking on it. When in doubt as to whether a particular issue has already been addressed by them, consult the wiki. The… (View Post)3 -
Re: Node Siege - Risk vs. Reward
You need to differentiate between node wars and node sieges in your question. Node wars do not destroy an opposing node, cost mayoral mandate points, have requirements before they can be "decced… (View Post)1