Glorious Alpha Two Testers!

Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

wrms

  • Re: Node policies and defense against eco-warfare

    I like the original post suggestion the most as far as enacting policies that will flag you purple for gathering illegally. I dont think corruption should ever be applied for illegal gathering becaus… (View Post)
  • Re: Mule PKing

    I think you are missing my point entirely. My point is not "how can players min max this system" my point is, we were told very clearly that "risk vs reward will not be compromised&quo… (View Post)
  • Re: Mule PKing

    That is an accurate description of the risk that gatherers take, yes. My issue is the risk that the pvpers take, which is lower for killing mules than for killing players, with a higher reward. Just … (View Post)
  • Re: Mule PKing

    Player death would be more disruptive in terms of travel time, if you are just traveling from one place to another, but in terms of the amount of time and effort a player loses, a mule death could be… (View Post)
  • Re: Mule PKing

    I think you make a good point. I imagine the idea of mules being less corruption to kill was that it was seen as less disruptive to a player than getting PKed, but from this perspective it could actu… (View Post)