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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Entitled Solo-Players Whiners will Ruin this game.
Magecody
Member, Warrior of Old, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Not the best at typing. German guy here.
I have been following the game ever since Kickstarter. First-time I feel the urge to actually make a thread forum post. What is up with all this whining about freeholds?! This is not Barbie MMO why am I having a Déjà vu with NEW WORLD ALPHA forums when all the same solo-player whing crybabies showed up and started asking to removal of PVP to Teleportation to easy questing and all the same crap that ended up killing the game?!
Happening all over again Intrepid better just ignore this people they want easy best house in the game playing SOLO?! what the actual f...... If I was Stephen I would just block all the accounts. They are the same that will leave the game after 3 months when League of Legends MMO comes out. We don't need them we need dedicate players. Ignore them. Everyone in guild is happy.
I have been following the game ever since Kickstarter. First-time I feel the urge to actually make a thread forum post. What is up with all this whining about freeholds?! This is not Barbie MMO why am I having a Déjà vu with NEW WORLD ALPHA forums when all the same solo-player whing crybabies showed up and started asking to removal of PVP to Teleportation to easy questing and all the same crap that ended up killing the game?!
Happening all over again Intrepid better just ignore this people they want easy best house in the game playing SOLO?! what the actual f...... If I was Stephen I would just block all the accounts. They are the same that will leave the game after 3 months when League of Legends MMO comes out. We don't need them we need dedicate players. Ignore them. Everyone in guild is happy.
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Comments
It's akin to naval content being removed for the pirates, pvp being removed from the pvp players, pve being removed from the pve players etc.
Some of us are fortunate to be better placed than others. We might be happy right now but a lot of people aren't. People deserve to be heard even if no action is taken.
however, they will definitely not ruin the game - Intrepid constantly reminds us that asking for feedback does not imply game made by committee
they take feedback to see where people are coming from, and in very, very rare occasions when there was a major general agreement about something they have made small changes do the game, again, Small changes - this won't be one of them for sure, as there are many of us actually happy with those changes.
no need to worry about it m8
The wording of this post is quite immature and not constructive.
I'd much prefer just playing the game, learning how the game works and meeting people in the game that are at similar stages or with similar goals to me. Maybe join a guild later after a few weeks or something, i dunno, I don't want to have to commit/depend on other players who have lives and things going on outside the game as well.
As long as there is still a robust system for allowing randoms to work together then I'll be happy. I'm not saying a world-wide LFG system, but we shouldn't be forced to join structured guilds just to play with other people and access end game stuff. That's a huge turnoff.
I think the node/citizenship system might already accomplish this, where it might be easier to trade/play with people that are in the same node as you, regardless of guilds. Maybe being in a guild is mandatory for like 1/5th of end game content, but the other 4/5 you can get just by playing with people you meet in the game.
Anyways, that's just my two cents.
One of the guilds was requiring access to alpha2, beta2 and assist ALL events of the guild. The game is not even out and I bet you, 100% of things are already planned. If you start day 1 just subbing, you've already lost. Forget anything, large guilds already have it all planned.
You're just gonna be an NPC
I agree with you fully!
All the friends i met in ESO where people i played with when i first started to play and got to know the game. I don't want to be forced into a cult right away where a bunch of people decide how and when i should play. We have enough of that dictatorship in our daily lives as is.
I'm very similar. My 2 big wants for this game personally are immersion and DISCOVERY. I want that old school feeling of being the first person to lay down footprints in a certain area, and maybe also be the last footprints made there.
That exploration, both of physical area and quest lines, takes time. I don't want to speed race to level 50 or be denied content.
A core of what we are told by Intrepid is that anything without risk isn't worth achieving. I don't disagree with that.. But equally, if everything is PLANNED, to me, it's also hollow.
I haven't seen any solo or more casual players say they want obtaining a freehold to be easy. But once you've done the hard work and met the criteria for ownership, they should be available if you want one.
The stranger's eyes lifted to the blood red cloud on the horizon.
'We have to move. It's not safe here.'
They cannot simply satisfy contradictory requirements.
*raises hand*
I still never know who most of these threads are targeting. I see "solo" and "casual" and assume that the OPs are meaning the same thing but solo and casual of course are not the same thing and they both have a few different meanings. It would be helpful, in order to better understand these rants, if the OPs were clearer on who they were raging about.
I have also been following this game since before Kickstarter. Backer number 3.
This is not even close to what New World alpha went through.
Players were told they could achieve a freehold soloing if they completed the prerequisite requirements. They still can technically achieve a freehold solo but now have to spend all their money to buy it from someone else rather than earn it, or so we are told.
If there was going to be any blocking it would be of players who drive away paying customers, not the paying customers. Of course that would require some sort of TOS violation.
If you create a good game, the players will not leave for anything. See WoW.
"We need dedicate players." Are you saying that solo players are not dedicated to the game? How did you come up with that determination?
LOL. What a dark and dreary world you live in. Perhaps time to just log out and find another game?
Or, at least wait until you have played the actual game before making such definitive statements?
I find this very interesting from a psychological perspective. Players that are very invested, but say they will never play, people who have not even played alpha 1 saying the game is dead. Weird shit, imo.
Just a reminder to keep these discussions civil. Everyone has their own opinion and your opinion might differ from someone else's, but that doesn't mean you should resort to personal insults (towards individuals OR groups of players).
Thanks.
+1 to this.
Also, be sure to leave your constructive criticism on the official thread, here: https://forums.ashesofcreation.com/discussion/55773/feedback-request-alpha-two-freehold-preview-shown-in-june-livestream/p1
Obviously this needs to be tested and hopefully we can in alpha 2 and ill be the first one to admit it might work really well, but i doubt it, alot of the player base that are excited for this type of game are the people that played wow back on 2003, by now they are parents with full time jobs and cant commit 13 hours a day to a game like alot of the sweatys that will aquire free holds, and even if they do manage to get a hold of one, theres no real possible way to defend it when you have other life commitments.
We saw this type of game design with the r14 system in wow classic, 0 skill involved just people that can give their life to the game bet rewarded over everyone else, and even the people that did the rank will be the first to admit it was bad game design
Most people enjoy competing and winning, but some thrive on it, need it to truly enjoy a game. Others will be perfectly fine enjoying other aspects of a game.
But then again, I'm still actively theory-crafting so this might be a just a "milestone thought".
If this was the case, nobody would need to work together and the game would be a boring solo-simulator, people would begin to isolate themselves more and more until the game is dead. Some things are cool because you won't have it. The value is so high. The game is more deep.
/thread
It's that simple. People flaunt their 'backer status' but can't reach the obvious answer as you did. Entitled players trying to be snowflakes specially catered to because they don't want to group in a game that overtly rewards coordination and teamwork because it's part of the design.
That's the point. If everything is for coordinated group of people there's nothing left. Husbandry, inns, all gone for casuals that don't have a strong guild. Static housing, gone.
whats wrong with organizing in groups? you can still be a casual and organize yourself in a group with other casuals who play during your play time and get things done
I've never once seen anyone labeled as casual or solo demand they get everything a group of people or hardcore player gets. If you are stuck on that thought you have a found a tree and it's time to start looking for the forest.
Even some coordinated groups have been turned off by this change. More's the pity.
You guys talk like this is the only thing in the game. I hope it's not just a housing simulator, right...??
You can't beat dungeons solo, you can't beat bosses solo, you can't invade a node solo, but when they tell you that you can't own physical space in the server just for you and yourself, you guys go crazy.
Dungeons? Are you telling me that guilds won't control them, ask for money to enter or forbid entrance? Bosses, you mean world bosses? A casual or small guild don't stand a chance for that.
Even farming mats. Hardcore guilds already have designated farmers, you think some casuals farming gonna make them rich?
What is the "exclusivity" in farming? None. Everyone can farm, therefore it holds no value compared to processing mats, which requires a freehold.
Then there is no hope!! abandon ship!!!