Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

More Ashes Lore = More Ashes Hype

GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
Back in 2009, I was introduced to SWTOR's Deceived cinematic trailer by G4's coverage of E3 at the age of ten. After that moment, I followed the game pretty religiously. Every Friday, there would be a development update. It would be an article or a video and they were always awesome. My favorite updates, however, were the Timeline videos that would give lore on the current era in which you were playing in SWTOR as well as additional eras to catch the player up to speed (Great Hyperspace War, Exar Kun War, Jedi Civil War, etc.) It was a great boon because it allowed you to get fully immersed in the universe before the game came out.

Right now, Ashes seems very focused on systems, which makes perfect sense and obviously takes priority over lore in regard to game development. However, I just think adding more lore updates would be a nice addition to the process. I know there is concern over spoiling the surprises of the universe, but that wasn't a problem for SWTOR, so it shouldn't be a problem here. Big reveals need not be shown, just something for us to chew on while we wait.

What do you all think? Thanks for reading.

Comments

  • LudulluLudullu Member, Alpha Two
    It wasn't a problem for SWTOR because they already had a preestablished world. Any addition would just be "flavor".

    AoC's lore will be told to us through the story itself, so any big lore dumps would be complete spoilers rn. And any basic lore for the game is already available on the wiki
    https://ashesofcreation.wiki/Lore

    Steven doesn't want to give up too much lore, because he wants us to experience it in the game itself.
  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    edited August 2023
    NiKr wrote: »
    It wasn't a problem for SWTOR because they already had a preestablished world. Any addition would just be "flavor".

    AoC's lore will be told to us through the story itself, so any big lore dumps would be complete spoilers rn. And any basic lore for the game is already available on the wiki
    https://ashesofcreation.wiki/Lore

    Steven doesn't want to give up too much lore, because he wants us to experience it in the game itself.

    Just because SWTOR had a preestablished world doesn't mean it wasn't completely distinctive from what most people know as Star Wars. Very few people outside of dedicated fans know anything about The Old Republic period and giving that context was incredibly helpful. I reject the assertion that it's flavor. I also reject the assertion that more recent lore equals spoilers. All the lore we have now are from events that occurred thousands of years ago.

    If they don't want to give out lore details on more recent Verra, could they give out more information about Sanctus? That's where our characters are now. It would be nice to learn about what they've been up to living on a different planet just so we can understand our character motivation more. They don't need to tell us everything. Just what is relevant and reasonable.
  • TheDarkSorcererTheDarkSorcerer Member, Alpha Two
    I would LOVE more lore. For me it helps create a story in my head for my character before release. But also understand it may give away too much of the main story of game.
    m6jque7ofxxf.gif
  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    I would LOVE more lore. For me it helps create a story in my head for my character before release. But also understand it may give away too much of the main story of game.

    For sure. I'm just asking for more context. I don't want any surprises ruined.
  • TheDarkSorcererTheDarkSorcerer Member, Alpha Two
    Galvyr wrote: »
    I would LOVE more lore. For me it helps create a story in my head for my character before release. But also understand it may give away too much of the main story of game.

    For sure. I'm just asking for more context. I don't want any surprises ruined.

    Definitely. I think they could extend monthly dev update with 15min from a lore master talking about a specific area/location, or an enemy tribe you encounter etc. All without giving away spoilers.
    m6jque7ofxxf.gif
  • LudulluLudullu Member, Alpha Two
    Galvyr wrote: »
    If they don't want to give out lore details on more recent Verra, could they give out more information about Sanctus? That's where our characters are now. It would be nice to learn about what they've been up to living on a different planet just so we can understand our character motivation more. They don't need to tell us everything. Just what is relevant and reasonable.
    The npcs in the game will supposedly be the first wave of explorers. So what if there's a storyline that tells us about our (and their) past?
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Steven says he wants to save lore reveals for us to discover while playing the game.
  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    NiKr wrote: »
    Galvyr wrote: »
    If they don't want to give out lore details on more recent Verra, could they give out more information about Sanctus? That's where our characters are now. It would be nice to learn about what they've been up to living on a different planet just so we can understand our character motivation more. They don't need to tell us everything. Just what is relevant and reasonable.
    The npcs in the game will supposedly be the first wave of explorers. So what if there's a storyline that tells us about our (and their) past?

    So we're just flying blind. We don't really know where we came from. We will never see Sanctus in the game. I don't see the harm at all.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Mostly flying blind.
    We'll learn some lore from Alpha 2. And some lore from the Betas.
  • CROW3CROW3 Member, Alpha Two
    Intrepid has been clear they are keeping the lore under wraps for as long as they can, so…
    AoC+Dwarf+750v3.png
  • VaknarVaknar Member, Staff
    NiKr wrote: »
    AoC's lore will be told to us through the story itself, so any big lore dumps would be complete spoilers rn. And any basic lore for the game is already available on the wiki
    https://ashesofcreation.wiki/Lore

    Steven doesn't want to give up too much lore, because he wants us to experience it in the game itself.

    Nice wiki drop! And this is the truth :) We really want to keep our lore cards close to our chest, so to speak :)

    While it wouldn't be impossible to give lore drops more often; that might step on the toes of the awesome work our narrative and quest designers are doing to masterfully deliver the lore of Verra to you while you're playing Ashes of Creation! :)
    community_management.gif
  • GalvyrGalvyr Member, Alpha One, Alpha Two, Early Alpha Two
    Vaknar wrote: »
    NiKr wrote: »
    AoC's lore will be told to us through the story itself, so any big lore dumps would be complete spoilers rn. And any basic lore for the game is already available on the wiki
    https://ashesofcreation.wiki/Lore

    Steven doesn't want to give up too much lore, because he wants us to experience it in the game itself.

    Nice wiki drop! And this is the truth :) We really want to keep our lore cards close to our chest, so to speak :)

    While it wouldn't be impossible to give lore drops more often; that might step on the toes of the awesome work our narrative and quest designers are doing to masterfully deliver the lore of Verra to you while you're playing Ashes of Creation! :)

    Thank you, Vaknar!
  • GoalidGoalid Member, Alpha One, Alpha Two, Early Alpha Two
    Having listened to hundreds of hours of 40K lore on YouTube, I can certainly tell people that the "OMG I learned about the lore in game!" factor is almost completely meaningless. The lore can bring people to the game, and 99% of people will learn about the lore from YouTube anyway. Unless the devs intend to make most of the lore a mystery, there's countless parts of the lore that doesn't benefit by having it hidden behind some kill ten wolves quest.

    We know basically nothing about the game or major legends of it. We literally don't even know all of the Gods names that all of our characters supposedly worship. Is that going to be a huge secret too? Lol
    Tgz0d27.png
  • TheDarkSorcererTheDarkSorcerer Member, Alpha Two
    Goalid wrote: »
    Having listened to hundreds of hours of 40K lore on YouTube, I can certainly tell people that the "OMG I learned about the lore in game!" factor is almost completely meaningless. The lore can bring people to the game, and 99% of people will learn about the lore from YouTube anyway. Unless the devs intend to make most of the lore a mystery, there's countless parts of the lore that doesn't benefit by having it hidden behind some kill ten wolves quest.

    We know basically nothing about the game or major legends of it. We literally don't even know all of the Gods names that all of our characters supposedly worship. Is that going to be a huge secret too? Lol

    I agree here. You can still speak on lore without giving away main plot/story.
    m6jque7ofxxf.gif
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited August 2023
    My pal, Ombwah, is on the Ashes dev team and excels at providing these kinds of lore dumps gor MMORPGs/MEOWs in development.

    But... we're unlikely to change Steven's mind.
    Doesn't hurt anything to ask for it, though.
    And... if you never ask, the answer is always no.
Sign In or Register to comment.