Here is what's changed for Alpha Two since the last test.
As a reminder, if you come across bugs during this test, please report them to us in-game using /bug
HIGHLIGHT
- New Feature: Treasure Maps! These are now available as drops. You can find excavation tools and recipes for crafting excavation tools on several vendors
GENERAL
- Your previously selected realm will now stay selected even after you restart
- Changed the objective tracker so that it cannot be opened if there are no tracked quests
- Equipment icons now have improved the visual fidelity
- Wolf mount has improved visuals
- Fixed a bug with Caravan health regeneration
- Fixed a number of bugs related to respawning
- Fixed multiple bugs causing infinite loading screens
- Fixed a bug causing crashes during character creation when adding markings
- Fixed a variety of typos for items, rewards, and crafting descriptions
- Fixed a bug causing rafts to not be able to collect cargo
- Fixed several client crashes that sometimes happened when interacting with things in-game
- Sunrise lighting transitions have been updated
- Fixed some issues with lighting and darkness at sunrise and sunset
- Addressed several client memory leaks
CHARACTER, ARCHETYPES, AND COMBAT
- Cleric's Defiant Light now has a cap for how much its healing can scale up to
- Cleric's Chains of Restraint and Divine Flare have updated visual effects
- Ranger's Vine Field have updated visual effects
- Tank's Intimidating Aura, Aegis, Desolate, and Absorption Field have updated visual effects
- Fixed an issue that would cause characters to detach from their mount in some situations
- Fixed a bug causing damage numbers to sometimes not appear when hitting other players
- Fixed a bug that caused issues with combat hit registration after dismounting
NPCs and ENEMIES
- Elite Enemies have had stats rebalanced
- Fixed a variety of bugs with enemies improperly leashing
- Gryphons have updated abilities. This enemy should be more challenging
- Reduced the activation range for boss enemies
- Fixed a visual bug with Cyclops
- Improved movement to reduce stuttering for NPCs and Enemies
- Made changes to the enemy population at Gravepeak
NODES
- Memorial Site Service Building NPC is back, and now provides a buff that gives additional experience
- Laboratory Service Building upgrade should now show the correct upgrade information
- Agricultural Supply Service Building Animal Husbandry Expansion will now have the correct station
- Fixed a bug with citizenship dues not being accurately represented in the Node UI
ARTISANSHIP
- Added new armor crafting recipes
- Added new accessory crafting recipes
- Fixed issues with certain recipes that couldn’t be completed
- Fixed a bug causing legendary tier gatherables to not properly respawn